Storyboard view

Build an AI storyboard inside your project. Every shot in the project laid out as a card, grouped by scene, ready to reorder before you cut.

The Compose-mode bottom panel's default view. Every shot in the project rendered as a card – thumbnail, name, duration. Shots group by scene; scenes collapse to keep the layout scannable on big projects.

Compose mode with the Storyboard tab active at the bottom, showing scene-grouped shot thumbnails

What it does

The storyboard answers a different question than the Sequence Timeline. The timeline tells you "what plays in what order over time"; the storyboard tells you "what shots exist in this project, grouped by where they live". For early-stage layout, the storyboard is the right view – you're not yet thinking about the cut, you're thinking about coverage.

How to use it

Each shot card shows:

  • Thumbnail – the framing visible in the shot's camera.

  • Name – set in Shot details.

  • Duration – how long the shot runs in the sequence.

  • Ellipsis (⋯) menu – duplicate, delete, edit details.

Scenes group their shots together with a header showing the scene name and shot count. Click the header to collapse the scene; useful when a project has many scenes and you want to focus on one.

Reordering

Drag a shot card to reorder within its scene group.

Adding a shot

Add a shot via the camera + icon below the viewport (see Shots). The new shot snapshots the current viewport framing and joins the active scene.

Deleting a shot

Click a card's ellipsis (⋯) menu → Delete. Confirms before removing. A deleted shot can be recovered with Cmd+Z immediately, but not after the next significant action.

Storyboard vs Sequence

The two views show the same shots but optimize for different work. Use the storyboard when you're authoring shots; use the sequence when you're cutting.

When to reach for it

  • Early in a project, when you're figuring out what shots you need.

  • When deleting or reorganizing shots – the card layout makes accidental deletes less likely than the timeline's compact strip.

  • When sharing a project with someone for review – the storyboard reads more naturally than the timeline at first glance.

  • When working on coverage, where each shot is a distinct moment and you're checking that you've got all the angles.

Common mistakes

  • Treating it as the cut. The storyboard shows shots in their authored order, not their sequence order. Use the Sequence Timeline for what plays first.

  • Reordering when you mean re-sequencing. Dragging a card in the storyboard moves it within its scene's authoring order; dragging in the timeline changes the playback order. Make sure you're in the right view for what you mean to change.

Limits and known issues

  • No multi-select reordering. Drag one shot card at a time.

  • Scene-collapse state is per-session. When you collapse a scene group, the collapsed state doesn't persist across project reloads. Reopen the project and every scene shows expanded again.

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