# Storyboard view

The Compose-mode bottom panel's default view. Every shot in the project rendered as a card – thumbnail, name, duration. Shots group by scene; scenes collapse to keep the layout scannable on big projects.

![Compose mode with the Storyboard tab active at the bottom, showing scene-grouped shot thumbnails](/files/mdbtPS3vrvqDkcIgzolF)

## What it does

The storyboard answers a different question than the [Sequence Timeline](/compose/timeline.md). The timeline tells you "what plays in what order over time"; the storyboard tells you "what shots exist in this project, grouped by where they live". For early-stage layout, the storyboard is the right view – you're not yet thinking about the cut, you're thinking about coverage.

## How to use it

Each shot card shows:

* **Thumbnail** – the framing visible in the shot's camera.
* **Name** – set in [Shot details](/compose/shot-details.md).
* **Duration** – how long the shot runs in the sequence.
* **Ellipsis (⋯) menu** – duplicate, delete, edit details.

Scenes group their shots together with a header showing the scene name and shot count. Click the header to collapse the scene; useful when a project has many scenes and you want to focus on one.

### Reordering

Drag a shot card to reorder within its scene group.

### Adding a shot

Add a shot via the camera **+** icon below the viewport (see [Shots](/compose/shots.md)). The new shot snapshots the current viewport framing and joins the active scene.

### Deleting a shot

Click a card's ellipsis (⋯) menu → **Delete**. Confirms before removing. A deleted shot can be recovered with `Cmd+Z` immediately, but not after the next significant action.

## Storyboard vs Sequence

```mermaid
flowchart LR
    A[Storyboard view] -->|shows| B[Every shot, grouped by scene]
    A -->|optimized for| C[Coverage and layout]
    D[Sequence Timeline] -->|shows| E[Shots laid out in time]
    D -->|optimized for| F[The cut]
```

The two views show the same shots but optimize for different work. Use the storyboard when you're authoring shots; use the sequence when you're cutting.

## When to reach for it

* **Early in a project**, when you're figuring out what shots you need.
* **When deleting or reorganizing shots** – the card layout makes accidental deletes less likely than the timeline's compact strip.
* **When sharing a project with someone** for review – the storyboard reads more naturally than the timeline at first glance.
* **When working on coverage**, where each shot is a distinct moment and you're checking that you've got all the angles.

## Common mistakes

* **Treating it as the cut.** The storyboard shows shots in their authored order, not their sequence order. Use the [Sequence Timeline](/compose/timeline.md) for what plays first.
* **Reordering when you mean re-sequencing.** Dragging a card in the storyboard moves it within its scene's authoring order; dragging in the timeline changes the playback order. Make sure you're in the right view for what you mean to change.

## Limits and known issues

* **No multi-select reordering.** Drag one shot card at a time.
* **Scene-collapse state is per-session.** When you collapse a scene group, the collapsed state doesn't persist across project reloads. Reopen the project and every scene shows expanded again.

## Related

* [Shots](/compose/shots.md)
* [Timeline](/compose/timeline.md)
* [Shot details](/compose/shot-details.md)
* [Projects and scenes](/overview/concepts/projects-and-scenes.md)


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