> For the complete documentation index, see [llms.txt](https://help.intangible.ai/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.intangible.ai/learn-more/reference/keyboard-shortcuts.md).

# Keyboard shortcuts

Every keyboard shortcut exposed in the editor. Mac and Windows variants listed where they differ.

Every shortcut the editor exposes, grouped by what you are doing. Where a shortcut differs by platform, the Windows form is listed first and the macOS form second.

![The in-app Keyboard Shortcuts panel, listing Copy, Paste, Undo, Redo, Frame Selected on F, Reveal Selected in Outliner on F, Move Camera Inside Selected on G, Edit Origin on O, and the camera controls](https://1179478100-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FSWrjIqlgVAblx6vHGJiM%2Fuploads%2Fgit-blob-50413972e440e18af12a7c03a92fc237a3b179aa%2Fshortcuts-panel-01.png?alt=media)

{% hint style="info" %}
Open the in-app shortcuts panel from **Help** (the question-mark icon) at the top right of the editor, then **Keyboard Shortcuts**. The logo menu at the top left has the same item. This page is the lookup-friendly reference.
{% endhint %}

## Edit

| Action             | Shortcut              |
| ------------------ | --------------------- |
| Copy objects       | `Ctrl C` or `⌘ C`     |
| Paste objects      | `Ctrl V` or `⌘ V`     |
| Undo               | `Ctrl Z` or `⌘ Z`     |
| Redo               | `Ctrl ⇧ Z` or `⌘ ⇧ Z` |
| Duplicate objects  | `Ctrl D` or `⌘ D`     |
| Duplicate in place | `Ctrl ⇧ D` or `⌘ ⇧ D` |
| Paste in place     | `Ctrl ⇧ V` or `⌘ ⇧ V` |
| Delete objects     | `Del` or `Backspace`  |
| Select all objects | `Ctrl A` or `⌘ A`     |

The two in-place shortcuts keep the copy at the original's exact position. They work in Build and are not listed in the in-app panel. See [Duplicate or paste in place](/build/working-with-objects.md#duplicate-or-paste-in-place).

## Selection and gizmo

| Action                                                          | Shortcut              |
| --------------------------------------------------------------- | --------------------- |
| Frame the selected object                                       | `F`                   |
| Move the camera inside the selected object                      | `G`                   |
| Toggle gizmo type (with selection active)                       | `Tab`                 |
| Toggle world / local space (classic gizmo)                      | `T`                   |
| Edit the selected object's origin                               | `O`                   |
| Group the selection                                             | `Ctrl G` or `⌘ G`     |
| Ungroup                                                         | `Ctrl ⇧ G` or `⌘ ⇧ G` |
| Unparent                                                        | `Ctrl ⇧ P` or `⌘ ⇧ P` |
| Reveal the selection in the outliner (cursor over the outliner) | `F`                   |
| Cancel a UI drag                                                | `Esc`                 |

## Snapping

| Action                             | Shortcut                       |
| ---------------------------------- | ------------------------------ |
| Toggle snapping                    | `B`                            |
| Snap while dragging                | left-click-drag + `Ctrl`       |
| Snap and parent while dragging     | left-click-drag + `Ctrl` + `⇧` |
| Snap type: grid / surface / vertex | `X` / `C` / `V`                |

Tap `X`, `C` or `V` to pick that snap type, which also turns snapping on. Hold one while you drag to snap that way for that drag only. `Ctrl` + `C` and `Ctrl` + `V` still copy and paste and leave the snap type alone. See [Transform](/build/transform.md#snapping).

{% hint style="info" %}
Snapping is `Ctrl` on both platforms. On a Mac that is the Control key, not `⌘`. It is one of the few bindings that does not swap: the editor watches the Ctrl key itself here rather than routing through the command map that maps `Ctrl` to `⌘` everywhere else.
{% endhint %}

## Pose Edit Mode

| Action                   | Shortcut |
| ------------------------ | -------- |
| Switch between FK and IK | `K`      |
| Exit Pose Edit Mode      | `Esc`    |

See [Pose Edit Mode](/build/pose-edit-mode.md#move-limbs-by-their-ends-ik).

## Playback

| Action                                              | Shortcut   |
| --------------------------------------------------- | ---------- |
| Pause and play during playback                      | `Spacebar` |
| Toggle timeline snapping (cursor over the timeline) | `B`        |

`B` does two jobs. With the cursor over the timeline it toggles timeline snapping; anywhere else it toggles viewport snapping. See [Timeline](/compose/timeline.md#snapping-on-the-timeline).

`C` picks surface snapping. Add a shot with the camera **+** icon below the viewport instead – see [Shots](/compose/shots.md).

## Camera

| Action                     | Shortcut               |
| -------------------------- | ---------------------- |
| Strafe camera left / right | `A` / `D` or `←` / `→` |
| Dolly camera in / out      | `W` / `S` or `↑` / `↓` |
| Boom camera up / down      | `Q` / `E`              |
| Camera control speed       | `,` / `.`              |
| Orbit the camera           | left-click-drag        |
| Pan the camera             | left-click-drag + `⇧`  |

## Spline tool

| Action                                | Shortcut        |
| ------------------------------------- | --------------- |
| Open the spline tools (path selected) | `N`             |
| Move mode                             | `O`             |
| Pen mode                              | `P`             |
| Pencil mode                           | `L`             |
| Leave the spline tools                | `Esc` / `Enter` |

## Populator

| Action                                | Shortcut     |
| ------------------------------------- | ------------ |
| Separate populator objects            | double-click |
| Isolate instance (populator selected) | `I`          |

## Modes and the canvas

| Action                                              | Shortcut        |
| --------------------------------------------------- | --------------- |
| Go to the canvas                                    | `0`             |
| Go to Build / Compose / Visualize                   | `1` / `2` / `3` |
| Turn video skimming off or on (video card selected) | `S`             |

## Limits and known issues

* **Shortcuts are not customizable.** Remapping isn't exposed in the UI; the keybindings are fixed.
* **Some shortcuts may overlap with browser defaults.** `Cmd+W` will close the tab; `Cmd+R` will reload. The product avoids those, but some browsers and OS combinations have edge cases.
* **Game controller bindings** for camera control in Compose mode live on the [Camera controls](/compose/camera-controls.md) page rather than here.

## Related

* [Move the camera](/get-started/take-control/viewport-navigation.md)
* [Camera controls](/compose/camera-controls.md)
* [Working with objects](/build/working-with-objects.md)


---

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